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OK, this is it.
p_keys_compiled - includes indicators, manuals. Works with default nixware antihit.


 

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p_antihit_compiled - another, custom Antihit, this i made for my own usage, cuz most of public aa scripts are breaking ragebot accuracy.
Simplified, does not reads patterns, should work till api update/nix v3.


 

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  • p_antihit_compiled.lua
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Last edited:
will you give the config and the scripts? :)
AA scripts uploaded, download links above.
Config is default, there is nothing special inside, for example for scout i'ma using sp: default, hitchance 50 and damage 100 (hitbox head, stomach, chest): h-points 65, b-points 35.
Scar sp: prefer, hitchance 50, damage 40 (hitbox head, stomach, chest): h-points 15, b-points 45.
Only each weapon configured separately with it's own config.

About anti-aim - useless to use only one type of it. Once you get tapped into head, you need to change AA type, cuz Neverlose/Onetap remembers your angle... So.
 
Last edited:
AA scripts uploaded, download links above.
Config is default, there is nothing special inside, for example for scout i'ma using sp: default, hitchance 50 and damage 100 (hitbox head, stomach, chest): h-points 65, b-points 35.
Scar sp: prefer, hitchance 50, damage 40 (hitbox head, stomach, chest): h-points 15, b-points 45.
Only each weapon configured separately with it's own config.

About anti-aim - useless to use only one type of it. Once you get tapped into head, you need to change AA type, cuz Neverlose/Onetap remembers your angle... So.
Give pls on deagle
 
Give pls on deagle
DT disabled - sp: prefer, hitchance 40, damage 35 (hitbox head, stomach, chest): h-points 15, b-points 55.
DT enabled - sp: prefer, hitchance 55, damage 45 (hitbox head, stomach, chest): h-points 15, b-points 55.
Ima using deagle without DT
 
Give pls on deagle
Another one thing you should to know - the settings for Deathmatch HvH and Matchmaking HvH is completely different.
Nixware DM is just for fun, not the place where you should configure setup (due to custom maps, most of walls cannot be penetrated)
MM HvH is different, cuz of alot oneways, everyone is playing with lowest possible hitchance/damage values.
For Deathmatch, you need to increase hitchance/damage values, but for MM just use lowest possible.
 
пиздееец, самая хуёвая медия, которую я видел за последние 3 года
 
we don't have the same nixwarewe don't have the same nixwarewe don't have the same nixwarewe don't have the same nixwarewe don't have the same nixwarewe don't have the same nixwarewe don't have the same nixware
 
give cfg pls/ дайте кфг на рейдж и легит пожалуйста
 
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