Fake Pitch (Fake Up) Script for Nixware / CS2
Valve has patched most fake pitch methods, but we discovered a new value that still works – a “fake up” pitch.
Load this script to enable a new style of fake pitch. It seems to conflict with Nixware’s built-in Anti-Aim, so please disable Nixware Anti-Aim before loading this script.
This script is (maybe) compatible with Nixware’s ragebot – use at your own risk, but so far it appears to work together.
Holding E will temporarily disable the fake pitch, just like Nixware’s Anti-Aim behavior, so you can interact or play normally while the key is pressed.
Tip: After loading the script, W (forward) and S (backward) are reversed. I have no idea why either, but it’s a known quirk – keep it in mind while using it.
Not recommended to use this script together with other scripts that hook CreateMove, but it is fully compatible with my duck jump.lua
Special thanks: qfl1337
Valve has patched most fake pitch methods, but we discovered a new value that still works – a “fake up” pitch.
Load this script to enable a new style of fake pitch. It seems to conflict with Nixware’s built-in Anti-Aim, so please disable Nixware Anti-Aim before loading this script.
This script is (maybe) compatible with Nixware’s ragebot – use at your own risk, but so far it appears to work together.
Holding E will temporarily disable the fake pitch, just like Nixware’s Anti-Aim behavior, so you can interact or play normally while the key is pressed.
Tip: After loading the script, W (forward) and S (backward) are reversed. I have no idea why either, but it’s a known quirk – keep it in mind while using it.
Not recommended to use this script together with other scripts that hook CreateMove, but it is fully compatible with my duck jump.lua
Special thanks: qfl1337